
Your Own Adventure
6 weeks · 6 classes
Make it your own! Bring in your own art, tiles, sound, and music, polish the game until it shines, and add one advanced feature of your choice.
By the end: a personal, portfolio-quality adventure with your learner's own art and sound, extra polish, and an advanced feature they chose and built.
Being finalized. This course is being finalized and polished before it opens on Outschool in October 2026. The outline below is the plan for what your learner will build, and a few details may still change as we add the finishing touches.
The plan, week by week
One live class each week. Open any week to see what your learner will build.
Each part picks up exactly where the last one left off, with the previous adventure already built into the project, so nobody is left behind.
- Week 1
Make the hero yours
Import and edit your own sprites, learning the sprite editor, origins, frames, and animation speed.
Open this class - Week 2
Your own tiles and area
Import or upload a tileset and paint an original room into the world.
Open this class - Week 3
Your own sound and music
Import your own sound effects and music, with a little licensing know-how and where to find kid-safe free audio.
Open this class - Week 4
Juice and game feel
Particles, screen shake, hit-pause, and transitions, taking polish further than there was time for before.
Open this class - Week 5
Add one advanced touch
Pick one genuinely new mechanic from a menu: a custom power, a secret room and Easter egg, a new enemy behavior, or multiple endings.
Open this class - Week 6
Showcase week
Final polish, a professional export, and a presentation of the personalized game to the group and invited parents.
Open this class
Taught live on Outschool. New here? Begin with the short Make Your First Mini-Game course, or jump straight into Part 1, The Hero's Village.